package com.zegome.game.gomestory.main.helper;

import com.badlogic.gdx.scenes.scene2d.ui.Image;

public class UpdateActor extends Image
{
	private final UpdateDrawable drawable;
	
	public UpdateActor(UpdateDrawable drawable)
	{
		super(drawable);
		this.drawable = drawable;
	}

	public void reset () {
		drawable.reset();
	}
	
	@Override	
	public void act(float delta)
	{
		drawable.act(delta);
		super.act(delta);
	}
}
